Now. Hunfu trails

I will be working on Fazor's clothing today

I have left Fazor to be done later, because his clothing has a cape. It could be the hardiest to make

BUT FIRST

I am showing Tutor Rachel the Hunfu. That I can export the animated movement from Marvelous Designer into Maya. I am just learning how to export the new topology now

I found that if I hold 'ctrl' and 'shift' when in 'create topology' mode, I can create subdivisions like in Maya

I am now trying to export the new topology into Maya
I've learned that I can only use the simulated clothing on the topology type it is simulated in
I have found the 'remesh beta' button. This is a great button, but when two different fabric meet together, there are triangles...
It's a start though

When it is squares, it takes longer to simulate (the hunfu is a large file but take it into consideration)
I will play more with this, but today has come to an end :) 

Comments